The fuel is locked inside the Mk2 tails on the saucer to not get wasted by the RCS. If you only have one drive (lose one by damage?), you may lose this option and a portion of your agility. This drains the engines and ends itself then. Right-click a GN Drive and turn on Trans-AM to use kraken speed. Nacelle lights are Surface Mounted Stockalike Lights. It's named T1 for the T1 Toroidal Aerospike engines. Contains eight stock RTGs in each major section for 12 EC/s total power generation. ![]() It might not show up in Staging.Ĭosmetic D-NF edition requires Near Future: Electrical, Propulsion and conditionally, the Infinite Electricity cheat.ĭ-T1 edition sacrifices all Near Future parts for less mod dependency. It provides its own RCS translation power but not rotation power. The warp drive is GN Drive from Mobile Suit Gundam 00. The visible Mk2 engines are Ion drives from the aforementioned mod, purely for aesthetics. ![]() Most other body parts include Mk2 Stockalike Extension. On separation the saucer's root part becomes the pylon or another awkward part.Trying to change the root part and fix that has caused my game to crash every time. ![]() Unfortunately, since the root part is in the secondary hull, the neck remains with the saucer. Abort action group will activate its decoupler function and the saucer's engines. Saucer section is Procedural Parts with 18m diameter and Kerbal Hacks: Procedural Parts Textures. (The part count is nearly 190 so there already aren't more of them.) Easier landing with the aerospikes and it can RCS cruise on surface but D-T1 might not get back to orbit.Ĭarries 49 kerbals but there's plenty room to add more crew cabins. The D-NF's lithium setup has about 40% TWR and twice the dV of the D-T1's LFO setup.
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